[Blender]Seam and UV development.


It’s been a completely long time since I’ve written an article about Blender, but I haven’t even messed with it recently. (… I’ve not even been playing with Blender lately;

I’m not very good at graphics, so I’m having a hard time learning it, but I’d like to write this article just as a memo.

The first time I did UV development with the default monkey,

Select “Expand” with U key.

Is this for real? I can make out the eyes, but the face is completely messed up.

Of course, there is no way anyone would color the face in such a state.

Apparently, it is possible to add a seam to the image so that you can easily identify which part is which when you expand the UV image. Ctrl+E to select “Add Seam”.

I added seams to the face and ear parts, and here they are


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